Exercise 3 - Low Poly Modeling
3D Modeling
In this exercise, I will be creating a low poly car model based on a given blueprint. The blueprint serves as a visual guide to help me understand the overall shape, structure, and proportions of the car.
Using Blender, I will apply box modeling techniques starting from a primitive cube as the main base. While other basic shapes such as cylinders or spheres can be used, the cube will remain the primary form throughout the modeling process. By studying the blueprint carefully, I aim to build a simplified yet recognizable version of the car.
The purpose of this exercise is to strengthen my understanding of form construction, proportions, and low poly modeling techniques. It also helps me practice simplifying complex objects into clean, efficient geometry while maintaining their essential visual characteristics.
Final Work :

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